Play Attention




Play Attention advances upon the same technology NASA astronauts and US Air Force pilots use to stay attentive in the cockpit. The sensor loaded helmet empowers clients to actually control the Play Attention computer games by mind alone. The Play Attention games help increase attention and improve behavior. It is so much fun, clients may forget how useful and practical it really is.

Play Attention Can Teach And Improve:

Focus & Attention...
are necessary in school. Low focus and attention typically result in low classroom performance and poor reports from teachers.

Visual Tracking...
with attention is necessary to follow detail of a classroom lesson.

Time on-task...
is necessary to be able to finish assignments. Low time on-task results in many assignments being started but few completed. A 20 minute homework assignment can take hours to finish if time on-task is low.

Short-term (working) memory...
has to be sufficient to take multiple instructions or retain simple facts long enough to transfer to long-term memory. Persons with low ability in working memory will frequently be unable to fulfill simple multiple tasks.

Discriminatory processing...
allows a person to filter out extraneous stimuli and work with appropriate stimuli. If discriminatory processing is low, then the most minute occurrence can cause a distraction.

 

Children and adults with attention problems do not have a problem paying attention to a three ring circus. They do have a problem paying attention to ordinary daily tasks. Play Attention's fun, easy to use exercises specifically make use of moderate to low stimuli graphics so that everyone can learn to pay attention to any level of stimuli.

A client participating in the Play Attention Program works one-on-one with a Learning Lab Instructor or Volunteeer to complete 80 training sessions.

The training utilizes Edufeedback, the integration of feedback technology with proven educational methodologies and behavioral modification techniques. The client gets to see attention in real-time, use it to control video games to build cognitive skills, and shape behaviors.